Before I go into details about this exciting experiment with AS3 Facebook API and Android Air, I want to give credit to a few websites. (The code that I used was from the first source, but used second source as a reference) http://blog.flash-core.com/?p=233 http://blog.yoz.sk/2010/10/authorizing-facebook-applications-in-android/#more-2481 One of the coolest things about making games, is being able
Read More...
This tutorial is going to teach you how to get the logged in user’s profile picture and post to their wall. Thanks to Adobe’s Flex Examples, much of the code is used from their samples. I would also like to thank permadi.com for their tutorial on using the Facebook Graph API. I used their tutorial
Read More...
This posting will teach you how to get your Flash applications on Facebook. 1. The first thing you want to do is log in to facebook. Then you want to click the developers link on the bottom of the page. After that, click the ‘Apps on Facebook.com’ link on the left. 2. Go down to
Read More...
One of the Air Applications that I’ve been working on is making a Twitter application using Tweetr. Later, I’ll post a working sample. Below is snippet of my source code to get you going. import com.swfjunkie.tweetr.Tweetr; import com.swfjunkie.tweetr.events.TweetEvent; import flash.xml.XMLDocument; var _twit:Tweetr; var _xml:XML; _twit = new Tweetr; _twit.useAuthHeaders = true; _twit.username = _userName; _twit.password
Read More...